Learning pathways

A trail, not a scavenger hunt.

Instead of browsing at random, follow a structured route from first step to finished project. Each pathway lists what you'll learn, what you'll build, and where to go next.

Pathway 01 · Computer Science

Learn to Code

Go from zero programming experience to a finished, original project in five steps.

5 steps Beginner ~6 weeks
STEP 01

Computational Thinking

Break problems into steps before writing a single line of code.

STEP 02

Python Basics

Variables, loops, and logic — the grammar of programming.

STEP 03

Programming Projects

Apply the basics to small, satisfying builds.

STEP 04

Data & Algorithms

Learn how programs organize and search through information.

STEP 05

Build Your Own Project

Design something original, from idea to finished build.

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Pathway 02 · Engineering

Intro to Robotics

Move from basic electronics to a working, programmable robot.

4 steps Beginner ~5 weeks
STEP 01

Circuits & Electronics Basics

Understand current, voltage, and how a circuit actually works.

STEP 02

Sensors & Motors

Learn how robots sense the world and move through it.

STEP 03

Programming Behavior

Write the logic that turns sensor input into robot action.

STEP 04

Build a Line-Following Robot

Put every piece together into one finished, working robot.

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Pathway 03 · Mathematics

Data Science Basics

Learn to read, question, and visualize data like a working analyst.

4 steps Intermediate ~4 weeks
STEP 01

Reading & Cleaning Data

Learn what makes a dataset trustworthy — and what doesn't.

STEP 02

Descriptive Statistics

Mean, median, and spread: the basic vocabulary of data.

STEP 03

Visualizing Data

Turn rows of numbers into charts people can actually read.

STEP 04

Tell a Data Story

Present a finding from a real dataset, start to finish.

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Pathway 04 · Science

Environmental Science Explorer

Study your local environment and propose a real, evidence-based improvement.

3 steps Beginner ~3 weeks
STEP 01

Observe Your Ecosystem

Document a local environment — a park, creek, or backyard.

STEP 02

Research the Issue

Identify one environmental challenge affecting that space.

STEP 03

Propose a Solution

Design a realistic, evidence-based improvement and present it.

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Not sure where to start?

Browse the full resource library and filter by subject, grade, and difficulty to find your own entry point.